11/21/2023 0 Comments Halo 4 forging![]() ![]() ![]() But Halo 4's lighting load is way too much. 12 1.2K views 9 years ago Just a tutorial on how to setup a Ricochet Map the setup is basic but the amount of creativity is amazing 343 did a great job with this game if I left anything out in this. 4 added a whole lot of new mechanics, but Reach had more room for building. All I know is whenever I run into these hinderances I just over and over and have to readjust my plans again and again to fit the paramaters set forth. MAGNETS It may of had a better forge, but there was no where to build maps till forge island when 9/10 of the population had left. Well I do, but I can't imagine that having a few more trees to draw will crash the game, I just feel having a limit number of any one item is stupid, but maybe I am way off base and having more of these items would crash the game. I don't understand why they put such limits on. I had so many plans for H4 races, pac man lvl 1(made), castlestorm 3.0 (made), Joust, which is by far my most popular custom gametype(made), Classic CTF(can't make because there doesn't seem to be a way to remove the flag carrier waypoint ), and finally Hide and Seek(can't make same reason as classic CTF, but in this case it's last man standing waypoint which ruins the fun ). I made a giant two castle base map on forge islands, put in a small forest(would've been bigger, but apparently 10 trees is enough to 343) and used collosial walls as a giant bridge between two islands! I hate how small the game maps are and that they don't have BTB CTF anymore, but don't get me wrong! I understand why it was removed, it wasn't popular and I get that, but I still hated to see it go. Just a FYI the limits are entirely unreasonable to me! I get that lag can become an issue with to much stuff to load, but just give us a FPS counter and other stats to follow! Let the forger be the judge of what is to much! ![]()
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